State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · April 2022

Top 5 Cooking Games on Android in the Middle East Q1 2022

Explore the performance of the top 5 cooking games on Android in the Middle East during Q1 2022, with insights on downloads, revenue, and active users from Sensor Tower.

Top 5 Cooking Games on Android in the Middle East Q1 2022

In the first quarter of 2022, the top cooking games on the Android platform in the Middle East demonstrated varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the trends for the top 5 games according to Sensor Tower data.

My Cafe — Restaurant Game from Melsoft Games Ltd saw a fluctuating trend in weekly revenue, peaking at around $3.5K in the last week of December 2021 and then gradually declining to approximately $1.8K by the end of March 2022. Weekly downloads showed a peak of nearly 4K in mid-January before stabilizing around 2K by the end of March. Active users started at 12.6K at the beginning of the quarter and saw a gradual decline, ending at approximately 9.8K.

Cooking Madness: A Chef's Game from ZenLife Games Ltd experienced a steady increase in weekly revenue, reaching about $2.7K in early March before declining to $1.8K by the end of the quarter. The game’s weekly downloads peaked at around 23.8K in early January and then gradually decreased to approximately 12.6K by the end of March. Active users fluctuated slightly but remained relatively stable, starting at around 107K and ending at approximately 108K.

Cooking Diary® Restaurant Game by Mytona showed a gradual increase in weekly revenue, starting at roughly $2K and peaking at around $2.9K in early January. Weekly downloads were modest, starting at 91 and peaking at 398 in mid-March. Active users saw a slight decline from 12.8K at the beginning of the quarter to about 9.5K by the end of March.

Love & Pies - Merge Mystery from Trailmix Ltd showed a significant increase in weekly revenue, starting at $657 and peaking at $3.4K in late February. Weekly downloads also saw a steady rise, peaking at 831 in mid-March. Active users increased consistently, starting at 1.7K and reaching 3.5K by the end of March.

Finally, Bingo Frenzy™-Live Bingo Games from Gluon Interactive Ltd showed a varied trend in weekly revenue, peaking at around $1K in early January and then stabilizing around $864 by the end of March. Weekly downloads were relatively low, peaking at 765 in early January. Active users decreased from around 10.2K at the beginning of the quarter to approximately 6.8K by the end of March.

These insights highlight the dynamic nature of the mobile gaming market in the Middle East. For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2022